cocos2d-x学习笔记(五)接入百度联盟广告(Android横幅和插屏广告)
用cocos2d-x 3.4 开发了个小游戏,然后成功的接入百度联盟的广告,很多初学者也希望在自己开发的游戏接入广告盈利,所以我就以百度联盟的横幅和插屏广告为例,根据自己接入的步骤做个总结,希望对有需要的开发者有所帮助。
一、百度SDK包导入与权限的配置
1、导入jar包
下载百度联盟android版的SDK包,我下载的文件名Baidu_Union_SDK_Android.zip,解压后文件夹里面有个jar包Baidu_MobAds_SDK.jar,将该jar包复制到你工程的libs目录下(如果没有新建一个libs文件夹),然后右键点击你的项目->Properties->Java Build Path->Libraries->Add JARs添加百度jar包,如下图所示:
2、配置AndroidManifest.xml
◆添加权限
<uses-permissionandroid:name="android.permission.INTERNET"/><uses-permissionandroid:name="android.permission.READ_PHONE_STATE"/><uses-permissionandroid:name="android.permission.ACCESS_NETWORK_STATE"/><uses-permissionandroid:name="android.permission.ACCESS_COARSE_LOCATION"/><uses-permissionandroid:name="android.permission.WRITE_EXTERNAL_STORAGE"/><uses-permissionandroid:name="android.permission.ACCESS_WIFI_STATE"/><!--以下为可选权限--><uses-permissionandroid:name="android.permission.CHANGE_WIFI_STATE"/><uses-permissionandroid:name="android.permission.RECORD_AUDIO"/><uses-permissionandroid:name="android.permission.VIBRATE"/><uses-permissionandroid:name="android.permission.CAMERA"/><uses-permissionandroid:name="android.permission.ACCESS_FINE_LOCATION"/><uses-permissionandroid:name="com.android.browser.permission.READ_HISTORY_BOOKMARKS"/>
◆添加APPSID和AppActivity申明
<meta-dataandroid:name="BaiduMobAd_APP_ID"android:value="dcd69c04"/><meta-dataandroid:name="BaiduMobAd_APP_SEC"android:value="dcd69c04"/><activityandroid:name="com.baidu.mobads.AppActivity"android:configChanges="keyboard|keyboardHidden|orientation"/>
如下图所示:
二、横幅banner广告的接入
在AppActivity.java文件中加入如下代码
privateAdViewadView;@OverrideprotectedvoidonCreate(BundlesavedInstanceState){//TODOAuto-generatedmethodstubsuper.onCreate(savedInstanceState);setupAds();}privatevoidsetupAds(){RelativeLayoutlayout=newRelativeLayout(this);addContentView(layout,newLayoutParams(LayoutParams.MATCH_PARENT,LayoutParams.MATCH_PARENT));adView=newAdView(this);RelativeLayout.LayoutParamslayoutParams=newRelativeLayout.LayoutParams(LayoutParams.MATCH_PARENT,LayoutParams.WRAP_CONTENT);layoutParams.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM);layout.addView(adView,layoutParams);}
如图所示:
加入代码后广告会在游戏的底端显示
三、加入插屏广告
1、在类AppActivity同一包名下新建ShowAdHelper类文件
2、在类ShowAdHelper中加入如下代码
publicclassShowAdHelper{privatestaticHandlermHandler;publicstaticvoidinit(Handlerhandler){ShowAdHelper.mHandler=handler;}privatestaticvoidshowMyAd(){Messagemsg=mHandler.obtainMessage();msg.what=AppActivity.SHOW_AD;msg.sendToTarget();}}
3、在类ShowAdHelper中定义一个变量和一个常量
publicstaticfinalintSHOW_AD=0x0001;InterstitialAdinterAd;
3、在类AppActivity中新建getInsertAd()方法初始化插屏广告
publicInterstitialAdgetInsertAd(){finalInterstitialAdinterAd1=newInterstitialAd(this);interAd1.setListener(newInterstitialAdListener(){@OverridepublicvoidonAdClick(InterstitialAdarg0){Log.i("InterstitialAd","onAdClick");}@OverridepublicvoidonAdDismissed(){Log.i("InterstitialAd","onAdDismissed");interAd1.loadAd();}@OverridepublicvoidonAdFailed(Stringarg0){Log.i("InterstitialAd","onAdFailed");}@OverridepublicvoidonAdPresent(){Log.i("InterstitialAd","onAdPresent");}@OverridepublicvoidonAdReady(){Log.i("InterstitialAd","onAdReady");}});interAd1.loadAd();returninterAd1;}
4、创建Handler
privateHandleraHandler=newHandler(){@OverridepublicvoidhandleMessage(Messagemsg){switch(msg.what){caseSHOW_AD:if(interAd.isAdReady()){interAd.showAd(AppActivity.this);Log.d("LC","show");}else{interAd.loadAd();}Log.d("LC","notshow");break;}}};
5、在onCreate加入代码
@OverrideprotectedvoidonCreate(BundlesavedInstanceState){//TODOAuto-generatedmethodstubsuper.onCreate(savedInstanceState);interAd=getInsertAd();ShowAdHelper.init(aHandler);}
6、java层的编写就此结束了,接下去在C++层中通过jni调用ShowAdHelper类中的showMyAd函数
voidBackgroundLayer::loadAndroidAd(){#if(CC_TARGET_PLATFORM==CC_PLATFORM_ANDROID)//判断当前是否为Android平台JniMethodInfominfo;jobjectjobj;boolb=JniHelper::getStaticMethodInfo(minfo,"org/cocos2dx/cpp/ShowAdHelper","showMyAd","()V");jobj=minfo.env->CallStaticObjectMethod(minfo.classID,minfo.methodID);#endif}
同时在BackgroundLayer文件开头加入
#if(CC_TARGET_PLATFORM==CC_PLATFORM_ANDROID)#include<jni.h>#include"platform/android/jni/JniHelper.h"#endif
然后在所需显示插屏广告的地方调用loadAndroidAd()函数即可
声明:本站所有文章资源内容,如无特殊说明或标注,均为采集网络资源。如若本站内容侵犯了原著者的合法权益,可联系本站删除。