与动画相关的类 效果展示 TestCpp->ActionTestCCAnimationCCAnimateCCAnimationCache执行动画的三步骤1.根据文件创建Animation --(1)多张图片 --(2)一张合成图片 plist2.根据Animation创建Animate3.执行Animate

//1.多张分的的图片 // Manual animation // CCAnimation* animation = CCAnimation::create(); for( int i=1;i<15;i++) { char szName[100] = {0}; sprintf(szName, "Images/grossini_dance_%02d.png", i); animation->addSpriteFrameWithFileName(szName); } // should last 2.8 seconds. And there are 14 frames. animation->setDelayPerUnit(2.8f / 14.0f); animation->setRestoreOriginalFrame(true); CCAnimate* action = CCAnimate::create(animation); m_grossini->runAction(CCSequence::create(action, action->reverse(), NULL)); //2.plist图片加载 // File animation // // With 2 loops and reverse //AnimationCache预加载的使用 CCAnimationCache *cache = CCAnimationCache::sharedAnimationCache(); cache->addAnimationsWithFile("animations/animations-2.plist"); CCAnimation *animation2 = cache->animationByName("dance_1"); CCAnimate* action2 = CCAnimate::create(animation2); m_tamara->runAction(CCSequence::create(action2, action2->reverse(), NULL));AnimationCache预加载的使用

//学习如何使用工具

拼图工具:

TexturePacker

Zwoptex

骨骼动画:

cocosbuilder

cocostudio

红孩儿