导入iTween插件包后,做以下操作

1、创建一个空对象,用来做路径;

2、给空对象添加路径组件

3、修改空对象和路径组件名字,并拉出行走路径(可随意拉)

4、添加游戏对象用于按照路径行走,如图中的其中一个方块,并添加脚本代码MoveSample.cs,代码如下

using UnityEngine;using System.Collections;public class MoveSample : MonoBehaviour{ void Start(){ GameObject go = gameObject as GameObject; //路径对象 GameObject goPath = GameObject.Find("goPath"); iTween.MoveTo(go, iTween.Hash( "path", iTweenPath.GetPath("path"), "looktarget", goPath.transform, "looktime", 0.0f, "speed", 20.0f, "easetype", iTween.EaseType.linear, "looptype", iTween.LoopType.none, "oncomplete", "PlaySecondPath", "oncompleteparams", go, "oncompletetarget", this.gameObject )); }}

5、运行查看效果


demo下载

http://www.kuaipan.cn/file/id_141868194330585854.htm?source=1




附件:http://down.51cto.com/data/2364223